![]() It only counts the times on the 8 main missions, so you can take your time in Mombasa Streets between missions.Īnother thing to note is that even though you can launch the Mombasa Streets level from multiple Rally Points, these don't necessarily sync up with a full run through the campaign from start to finish. This one is the easiest speedrun of the bunch, with even a casual run with a few friends doable in 90 minutes to two hours, well within the three-hour time limit. If you can get 2 or 3 friends to do your initial Legendary run with you, you can likely knock out the speed run straight away and save yourself the extra playthrough, apart from maybe a par time or two on an easier difficulty. This walkthrough will be outlined as if you're tackling the game straight-away on Legendary similar to the other titles, with the mop-up section tackling the speed run and collectibles. Going in guns blazing on Heroic and Legendary leads to an even quicker demise than other Halo entries, so take that as you will. Given your status as a wimpy (compared to The Chief anyway) ODST, wimpy only when compared to the superhuman Spartans IIs that is, you'll be taking a different approach to this film-noire take on Halo. It takes place in New Mombasa, a port city of Kenya, immediately after the Prophet of Regret's slip-space jump in the city at the end of the Metropolis level in Halo 2. Astute fans will realize that this timeline makes it a prequel of sorts to Halo 3, although a side story. ![]() Instead, you're controlling a squad of Marine Orbital Drop Shock Troopers (ODSTs) during the Covenant invasion in October 2552. ![]() ODST is a little different, in that you're not controlling a Spartan like the other Halos.
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